2015 Adventure Relay Race
The Delaware Charity Challenge primarily consists of team 5K races and an adventure relay race (mountain bike, run, canoe race, and zipline challenge).
The Adventure Relay Race will provide a fun challenge to those teams that want to compete in something other than a 5K.
The Adventure Challenge Relay is a competitive team relay race that is run concurrently with the 5K at the Delaware Charity Challenge spring games.
Adventure Challenge Team Relay
The Adventure Challenge Relay is a fun team relay event that is a separate competitive race at the Delaware Charity Challenge spring competition.
In the 2015 Adventure Challenge Relay, there were 6 events.
Event 1: Zipline (1 person)
The zipline started at 8:30 a.m., with all teams assembling down at the zipline after registration. The person on each team that is completing the zipline will undergo a short training from GoApe and afterwards, those five members will start the course. The zipline is not a timed event (for several safety reasons) but does need to be completed before the team can start the team based golf challenge (Event 5). We anticipate that these five members will all finish at roughly the same time, and will be complete the course before the runners have finished their race, so there is no need to rush through the zipline and ropes course. Whoever is doing the zipline is only going to complete half of the full zipline/ropes course, which is estimated to take anywhere from 45-60 minutes.
Event 2: Canoe (2 persons)
The canoe race started at the same time the groups started on the zipline course (following the training). We will start at the launching base near the Area 1 pavilion behind the restrooms. Canoes will be provided by Wilderness Canoes and you do not need to provide your own canoe for this race. Two people from each team will canoe. There will be buoys roughly where I have indicated them on red dots on the map below. Teams will have to go around each of the buoys and complete the route. The race took approximately 30 minutes.
Event 3: Mountain bike (1 person)
When the canoers are done, they will run over and tag the mountain biker, who will then start that person's leg of the relay. The mountain biker will need to bring a helmet and provide his or her own bike. If you follow the little blue swiggly trail on the map, you should see that the bike path runs in the woods and partially on pavement near the boat rentals, then across a couple of bridges and into the woods. Where the red trail starts is a little more than half a mile from the pavilion. The red trail is windy, rooty, and narrow in parts and is 1 mile long. After you finish that bike trail back, you reverse the path you took to that trail and ride it back to the pavilion. When you get to the boat docks, it's about a 2 minute ride. We estimate that the entire trial is just short of 2.5 miles and should take about 15 minutes to complete. There are places to pass on these trials, but not many. There are also a couple of spots where you will likely need to come to almost a complete stop to execute the turn or navigate through the path. Bikers will be expected to watch out for each other during the race and keep it fun.
Event 4: Trail run (1 person)
Runners will head to their start line at about the time when the canoers are about halfway through, if not earlier. The start will be roughly at the entrance of the red trail on the map, and follows the same path as the first and last part of the bike trail. The runners will start their leg when their mountain bike teammate comes out of the trail. The trail run is not quite a mile, so it should take anywhere from 6-12 minutes to get back to the pavilion. By the time the runners gets back, the teammates who did the zipline should have completed that course and everyone will be waiting for the runner.
Event 5: Team puzzle (5 team members)
Five teammates from each team will be needed to complete this part of the challenge, which should be fairly entertaining for everybody. The contest is to get the golf ball across a distance of about 50 yards without dropping it into a bucket. This should only take a few minutes, perhaps a little longer if you drop the ball before and have to start over. Don't be fooled by how easy these persons make it look - we are using a modified plastic track for the team golf balls to travel across. There will be checkpoints along the 50 yard path so that if you drop the golf ball after these checkpoints, you just have to go back to the previous checkpoint and restart. We anticipate this part of the relay to take approximately 5 minutes, but perhaps longer depending on how many times your team drops the golf ball. You can see video from the 2015 event here:
Event 6: Jigsaw puzzle (5 team members)
The final event is a 54 piece jigsaw puzzle. It's up to your team to determine who is going to be in charge of the jigsaw puzzle, and we recommend having one person be in charge and have as many other hands as you want to help put flip over pieces, find edges and corners, and piece it together. We anticipate that the puzzles will take approximately 7-10 minute to complete. Video from the 2015 event of this leg of the relay is here:
Winner. The race is a relay race event, and so time is not as important as the completion. The winning team will be the one that completes the jigsaw puzzle first. We suspect that the teams will all finish within a few seconds of each other. It will be fun and entertaining for all of the teams participating in this race, and the runners from the 5K (most of which should be finished by the time Event 5 starts) will be around to cheer everyone on.
Prize. Friends of Wilmington Park was crowned the 2015 Adventure Challenge Relay Champion and Friends of Wilmington Parks won $100.
Other notes: For the team member racing the mountain bike portion of the relay, he or she must provide his or her own mountain bike. Canoes and life jackets will be provided to the canoe racers, and the zipline course will provide the necessary equipment for the zipline. Those team members completing the zipline or canoe portions of the race will have to sign separate waiver forms for those events the morning of the race. Team captains have been emailed more specific information about the race as well.
The charity of the team that wins the Adventure Challenge Relay will receive a portion of the prize pool money for their victory.